Combat is dynamic, fluid, and tactical, allowing you to perfect runs through levels and choose a playstyle that fits you.īoth characters feel great to control and fighting with them in combat is visceral with the combat feeling weighty and the use of some great slashing sound effects. However, if you want to get up close and personal, mastering and timing when to dodge, you can absolutely do that by playing as War who has almost no long-range capability. I found myself gravitating towards Strife and staying out of the action, attacking from afar and giving myself enough room to dash out of any attacks. In solo, you can swap between each character whenever you wish, and the whole game can be played in co-op with a friend controlling the other Horseman. Meanwhile, Strife focuses on long-range combat with two pistols, although he does have a melee attack as well (but it is far less powerful). War fights with his bulky sword and retains a lot of his moves from the first game, which was a nice throwback. The meat and potatoes of Darksiders Genesis is its combat, which might be some of the most finely tuned, deep, and engaging combat in the series. Colors pop and effects stand out, but the game retains its realistic and grounded aesthetic from previous entries in the series, which was nice to see. Each level looks gorgeous, with the game offering a bright sparkling green acid-filled refinery, a monolithic and angelic castle, and a snowy mountainside to name a few. Playing as either War or Strife, you traverse through 11 forty-five-minutes-to-an-hour-long levels and five challenging boss fights as you edge closer and closer to Lucifer. And, this change might be one of the best examples I can remember of a franchise-changing genre.
#Darksiders lucifer series#
With Genesis, the series takes a sudden turn gameplay-wise, shifting from a third-person action RPG to a top-down dungeon crawler.
![darksiders lucifer darksiders lucifer](https://i.ytimg.com/vi/h0QdMnmL6mE/hqdefault.jpg)
Each character oozes with personality and they are supported by excellent voice acting. Both of them steal the show with Liam O’Brien and Chris Jai Alex embodying the character’s and bringing each individual’s personality and the friendship between War and Strife to life. Whilst Strife, playable for the first time in Genesis, wonderfully compliments him with his upbeat, youthful energy and dialogue quips. War returns with his familiar and strangely charming serious personality. Of course, we can’t overlook the stars of the show.